Hi All,
I am curious to see if any of you have or tried to implement white paper as a material in a build. I am currently attempting to do so and would like to compare to what some of you may have tried.
As of now I have done the following:
//Paper (Cellulose C6H10O5)
density=0.8*g/cm3;
fPaper = new G4Material(name="Paper",density,ncomponents=3,kStateSolid);
fPaper->AddElement(C,45*perCent);
fPaper->AddElement(H,6*perCent);
fPaper->AddElement(O,49*perCent);
...
G4Material::DefineProperties() {
...
G4MaterialPropertiesTable *myPaper = new G4MaterialPropertiesTable();
G4double myPaperRI[2], myPaperAbs[2];
myPaperAbs[0] = 1*cm;
myPaperAbs[1] = 1*cm;
myPaperRI[0] = 2.27 ;
myPaperRI[1] = 2.27 ;
G4double myPaperEne[2] = {0.1*eV , 20*eV} ;
myPaper->AddProperty("RINDEX", myPaperEne , myPaperRI, 2);
myPaper->AddProperty("ABSLENGTH", myPaperEne, myPaperAbs, 2);
fPaper->SetMaterialPropertiesTable(myPaper);
...
}
No issues with my script, just curious to see what you all think, and if you have any pointers.
Thanks!