// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // /// \file GB06/exampleGB06.cc /// \brief Main program of the GB06 example // // #include "FTFP_BERT.hh" #include "GB06ActionInitialization.hh" #include "GB06DetectorConstruction.hh" #include "GB06ParallelWorldForSlices.hh" #include "GB06PrimaryGeneratorAction.hh" #include "G4GenericBiasingPhysics.hh" #include "G4RunManagerFactory.hh" #include "G4Types.hh" #include "G4UIExecutive.hh" #include "G4UImanager.hh" #include "G4VisExecutive.hh" #include "G4ScoringManager.hh" //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... namespace { void PrintUsage() { G4cerr << " Usage: " << G4endl; G4cerr << " ./exampleGB06 [-m macro ] " << " [-b biasing {'on','off'}]" << "\n or\n ./exampleGB06 [macro.mac]" << G4endl; } } // namespace //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... int main(int argc, char** argv) { // Evaluate arguments // if (argc > 5) { PrintUsage(); return 1; } G4String macro(""); G4String onOffBiasing(""); if (argc == 2) macro = argv[1]; else { for (G4int i = 1; i < argc; i = i + 2) { if (G4String(argv[i]) == "-m") macro = argv[i + 1]; else if (G4String(argv[i]) == "-b") onOffBiasing = argv[i + 1]; else { PrintUsage(); return 1; } } } if (onOffBiasing == "") onOffBiasing = "on"; // Instantiate G4UIExecutive if interactive mode G4UIExecutive* ui = nullptr; if (macro == "") { ui = new G4UIExecutive(argc, argv); } // -- Construct the run manager : MT or sequential one auto* runManager = G4RunManagerFactory::CreateRunManager(); runManager->SetNumberOfThreads(1); G4ScoringManager* scoringManager = G4ScoringManager::GetScoringManager(); scoringManager->SetVerboseLevel(1); // -- Set mandatory initialization classes // -- Create geometry: GB06DetectorConstruction* detector = new GB06DetectorConstruction(); // -- Create parallel world: GB06ParallelWorldForSlices* parallelWorld = new GB06ParallelWorldForSlices("parallelWorldForSlices"); // -- and "augment" detector geometry with the parallelWorld one: detector->RegisterParallelWorld(parallelWorld); runManager->SetUserInitialization(detector); // -- Select a physics list: FTFP_BERT* physicsList = new FTFP_BERT; // -- and augment it with biasing facilities: G4GenericBiasingPhysics* biasingPhysics = new G4GenericBiasingPhysics(); biasingPhysics->BeVerbose(); if (onOffBiasing == "on") { // -- We use only the "non physics biasing" functionnality (ie, the ones which don't // -- alter physics processes behavior), and hence we equipe the physics list // -- accordingly: biasingPhysics->NonPhysicsBias("neutron"); // -- we activate and configure the parallel geometry facility: biasingPhysics->AddParallelGeometry("neutron", "parallelWorldForSlices"); physicsList->RegisterPhysics(biasingPhysics); G4cout << " ********************************************************* " << G4endl; G4cout << " ********** processes are wrapped for biasing ************ " << G4endl; G4cout << " ********************************************************* " << G4endl; } else { G4cout << " ************************************************* " << G4endl; G4cout << " ********** processes are not wrapped ************ " << G4endl; G4cout << " ************************************************* " << G4endl; } runManager->SetUserInitialization(physicsList); // -- Action initialization: runManager->SetUserInitialization(new GB06ActionInitialization); // Initialize G4 kernel runManager->Initialize(); // Initialize visualization G4VisManager* visManager = new G4VisExecutive; // G4VisExecutive can take a verbosity argument - see /vis/verbose guidance. visManager->Initialize(); // Get the pointer to the User Interface manager G4UImanager* UImanager = G4UImanager::GetUIpointer(); if (macro != "") // batch mode { G4String command = "/control/execute "; UImanager->ApplyCommand(command + macro); } else { // interactive mode : define UI session UImanager->ApplyCommand("/control/execute vis.mac"); // UImanager->ApplyCommand("/score/create/boxMesh mesh"); // UImanager->ApplyCommand("/score/mesh/boxSize 1500 1500 2500 mm"); // UImanager->ApplyCommand("/score/mesh/translate/xyz 0 0 2500 mm"); // UImanager->ApplyCommand("/score/mesh/nBin 20 20 80"); // UImanager->ApplyCommand("/score/quantity/cellFlux cfluxg_"); // UImanager->ApplyCommand("/score/filter/particle gammaFilter gamma"); // UImanager->ApplyCommand("/score/quantity/cellFlux cfluxe_"); // UImanager->ApplyCommand("/score/filter/particle elecFilter e-"); // UImanager->ApplyCommand("/score/quantity/cellFlux cfluxn_"); // UImanager->ApplyCommand("/score/filter/particle neutronFilter neutron"); // UImanager->ApplyCommand("/score/close"); // UImanager->ApplyCommand("/score/list"); UImanager->ApplyCommand("/tracking/verbose 1"); UImanager->ApplyCommand("/run/beamOn 1"); // if (ui->IsGUI()) // UImanager->ApplyCommand("/control/execute gui.mac"); ui->SessionStart(); delete ui; } delete visManager; delete runManager; return 0; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.....