// SEMVRML2File.hh, based on G4VRML2File #ifndef SEMVRML2FILE_HH #define SEMVRML2FILE_HH #include "G4VGraphicsSystem.hh" class G4VSceneHandler; class SEMVRML2File: public G4VGraphicsSystem { public: SEMVRML2File(); virtual ~SEMVRML2File(); G4VSceneHandler* CreateSceneHandler(const G4String& name = ""); G4VViewer* CreateViewer(G4VSceneHandler&, const G4String& name = ""); }; #endif //SEMVRML2FILE_HH