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Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // /// \file runAndEvent/RE02/include/RE02NestedPhantomParameterisation.hh /// \brief Definition of the RE02NestedPhantomParameterisation class // // // #ifndef RE02NESTEDPARAMETERISATION_HH #define RE02NESTEDPARAMETERISATION_HH #include "G4Types.hh" #include "G4VNestedParameterisation.hh" #include "G4ThreeVector.hh" #include class G4VPhysicalVolume; class G4VTouchable; class G4VSolid; class G4Material; // CSG Entities which may be parameterised/replicated // class G4Box; class G4Tubs; class G4Trd; class G4Trap; class G4Cons; class G4Sphere; class G4Orb; class G4Ellipsoid; class G4Torus; class G4Para; class G4Polycone; class G4Polyhedra; class G4Hype; // /// A nested parameterisation class for a phantom /// /// (Description) /// This parameterisation handles material and transfomation of voxles. /// /// - G4Material* ComputeMaterial(G4VPhysicalVolume *currentVol, /// const G4int repNo, /// const G4VTouchable *parentTouch=0) /// returns material. /// if ix%2==0 && iy%2==0 && iz%2==0 then fMat[0] /// else fMat[1] /// /// - G4int GetNumberOfMaterials() const /// returns the number of material defined in fMat /// /// - G4Material* GetMaterial(G4int idx) const /// returns the i-th material of fMat /// /// - void ComputeTransformation(const G4int no, /// G4VPhysicalVolume *currentPV) const /// returns a transformation with the physical volume of the 2nd argument /// according to copyNo /// Its position is defined as G4ThreeVector(0.,0.,fpZ[copyNo]). /// /// - void ComputeDimensions(G4Box &, const G4int, /// const G4VPhysicalVolume *) const /// returns dimensions of this parameterized volume with the physical /// volume of the 3rd argument. /// // class RE02NestedPhantomParameterisation: public G4VNestedParameterisation { public: // with description RE02NestedPhantomParameterisation(const G4ThreeVector& voxelSize, G4int nz, std::vector& mat); ~RE02NestedPhantomParameterisation(); // Methods required in derived classes // ----------------------------------- G4Material* ComputeMaterial(G4VPhysicalVolume *currentVol, const G4int repNo, const G4VTouchable *parentTouch=0 ); // Required method, as it is the reason for this class. // Must cope with parentTouch=0 for navigator's SetupHierarchy G4int GetNumberOfMaterials() const; G4Material* GetMaterial(G4int idx) const; // Needed to define materials for instances of Nested Parameterisation // Current convention: each call should return the materials // of all instances with the same mother/ancestor volume. void ComputeTransformation(const G4int no, G4VPhysicalVolume *currentPV) const; // Methods optional in derived classes // ----------------------------------- // Additional standard Parameterisation methods, // which can be optionally defined, in case solid is used. void ComputeDimensions(G4Box &, const G4int, const G4VPhysicalVolume *) const; private: // Dummy declarations to get rid of warnings ... void ComputeDimensions (G4Trd&,const G4int,const G4VPhysicalVolume*) const {} void ComputeDimensions (G4Trap&,const G4int,const G4VPhysicalVolume*) const {} void ComputeDimensions (G4Cons&,const G4int,const G4VPhysicalVolume*) const {} void ComputeDimensions (G4Sphere&,const G4int,const G4VPhysicalVolume*) const {} void ComputeDimensions (G4Orb&,const G4int,const G4VPhysicalVolume*) const {} void ComputeDimensions (G4Ellipsoid&,const G4int,const G4VPhysicalVolume*) const {} void ComputeDimensions (G4Torus&,const G4int,const G4VPhysicalVolume*) const {} void ComputeDimensions (G4Para&,const G4int,const G4VPhysicalVolume*) const {} void ComputeDimensions (G4Hype&,const G4int,const G4VPhysicalVolume*) const {} void ComputeDimensions (G4Tubs&,const G4int,const G4VPhysicalVolume*) const {} void ComputeDimensions (G4Polycone&,const G4int,const G4VPhysicalVolume*) const {} void ComputeDimensions (G4Polyhedra&,const G4int,const G4VPhysicalVolume*) const {} // G4Material* ComputeMaterial(const G4int repNo, // G4VPhysicalVolume* currentVol, // const G4VTouchable* parentTouch) // { return ComputeMaterial( currentVol, repNo, parentTouch ); } using G4VNestedParameterisation::ComputeMaterial; private: G4double fdX,fdY,fdZ; G4int fNz; // std::vector fpZ; std::vector fMat; }; #endif