#---------------------------------------------------------------------------- # Setup the project cmake_minimum_required(VERSION 3.16...3.27) project(DRAGONsim) #---------------------------------------------------------------------------- # Find Geant4 package, activating all available UI and Vis drivers by default # You can set WITH_GEANT4_UIVIS to OFF via the command line or ccmake/cmake-gui # to build a batch mode only executable # option(WITH_GEANT4_UIVIS "Build example with Geant4 UI and Vis drivers" ON) if(WITH_GEANT4_UIVIS) find_package(Geant4 REQUIRED ui_all vis_all) else() find_package(Geant4 REQUIRED) endif() #---------------------------------------------------------------------------- # Setup Geant4 include directories and compile definitions # Setup include directory for this project # include(${Geant4_USE_FILE}) include_directories(${PROJECT_SOURCE_DIR}/include) #---------------------------------------------------------------------------- # Locate sources and headers for this project # NB: headers are included so they will show up in IDEs # file(GLOB sources ${PROJECT_SOURCE_DIR}/src/*.cc) file(GLOB headers ${PROJECT_SOURCE_DIR}/include/*.hh) file(COPY ${CMAKE_SOURCE_DIR}/dragon_2014_IC.dat DESTINATION ${CMAKE_BINARY_DIR}) file(COPY ${CMAKE_SOURCE_DIR}/hist6p2e.txt DESTINATION ${CMAKE_BINARY_DIR}) #---------------------------------------------------------------------------- # Add the executable, and link it to the Geant4 libraries # add_executable(DRAGON DRAGON.cc ${sources} ${headers}) target_link_libraries(DRAGON ${Geant4_LIBRARIES}) #---------------------------------------------------------------------------- # Copy all scripts to the build directory, i.e. the directory in which we # build DRAGON. This is so that we can run the executable directly because it # relies on these scripts being in the current working directory. # set(DRAGON_SCRIPTS DRAGON.in DRAGON.out init_vis.mac run1.mac run2.mac vis.mac ) foreach(_script ${DRAGON_SCRIPTS}) configure_file( ${PROJECT_SOURCE_DIR}/${_script} ${PROJECT_BINARY_DIR}/${_script} COPYONLY ) endforeach() #---------------------------------------------------------------------------- # For internal Geant4 use - but has no effect if you build this # example standalone # add_custom_target(DRAGONsim DEPENDS DRAGON) #---------------------------------------------------------------------------- # Install the executable to 'bin' directory under CMAKE_INSTALL_PREFIX # install(TARGETS DRAGON DESTINATION bin) option(WITH_ROOT "Build DRAGON with ROOT" ON) if(WITH_ROOT) find_package(ROOT REQUIRED Hist RIO) # ROOT version 6 required if(ROOT_FOUND) STRING(REGEX MATCH "6.*" VERSION6MATCH ${ROOT_VERSION}) if(NOT VERSION6MATCH) message(FATAL_ERROR "${name} requires ROOT 6") endif() endif() # Include ROOT's CMake functions for dictionary generation # since root6.20, the file is renamed and included by default, so include # only when we find the *old* name if(EXISTS "${ROOT_DIR}/modules/RootNewMacros.cmake") include("${ROOT_DIR}/modules/RootNewMacros.cmake") endif() endif() if(WITH_ROOT) include_directories(${ROOT_INCLUDE_DIRS}) target_link_libraries(DRAGON ${ROOT_LIBRARIES} ${Geant4_LIBRARIES}) #link_directories(${ROOT_LIBRARY_DIR}) endif()