#---------------------------------------------------------------------------- # Setup the project cmake_minimum_required(VERSION 2.6 FATAL_ERROR) project(LXe) #---------------------------------------------------------------------------- # Find Geant4 package, activating all available UI and Vis drivers by default # You can set WITH_GEANT4_UIVIS to OFF via the command line or ccmake/cmake-gui # to build a batch mode only executable # option(WITH_GEANT4_UIVIS "Build example with Geant4 UI and Vis drivers" ON) if(WITH_GEANT4_UIVIS) find_package(Geant4 REQUIRED ui_all vis_all) else() find_package(Geant4 REQUIRED) endif() #---------------------------------------------------------------------------- # Setup Geant4 include directories and compile definitions # include(${Geant4_USE_FILE}) #---------------------------------------------------------------------------- # Locate sources and headers for this project # include_directories(${PROJECT_SOURCE_DIR}/include ${Geant4_INCLUDE_DIR}) file(GLOB sources ${PROJECT_SOURCE_DIR}/src/*.cc) file(GLOB headers ${PROJECT_SOURCE_DIR}/include/*.hh) #---------------------------------------------------------------------------- # Add the executable, and link it to the Geant4 libraries # add_executable(LXe LXe.cc ${sources} ${headers}) target_link_libraries(LXe ${Geant4_LIBRARIES} ) target_link_libraries(LXe /home/g4user/work/cry_v1.7/lib/libCRY.a ) #---------------------------------------------------------------------------- # Copy all scripts to the build directory, i.e. the directory in which we # build LXe. This is so that we can run the executable directly because it # relies on these scripts being in the current working directory. # set(LXe_SCRIPTS LXe.out LXe.in cerenkov.mac wls.mac photon.mac reviewEvent.mac gui.mac vis.mac ) foreach(_script ${LXe_SCRIPTS}) configure_file( ${PROJECT_SOURCE_DIR}/${_script} ${PROJECT_BINARY_DIR}/${_script} COPYONLY ) endforeach() #---------------------------------------------------------------------------- # Install the executable to 'bin' directory under CMAKE_INSTALL_PREFIX # install(TARGETS LXe DESTINATION bin)