// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // /// \file fpEventAction.cc /// \brief Implementation of the fpEventAction class #include "fpEventAction.hh" #include "fpRunAction.hh" #include "G4Event.hh" #include "G4RunManager.hh" #include "fstream" #include "G4UnitsTable.hh" //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... fpEventAction::fpEventAction(fpRunAction* runAction) : G4UserEventAction(), fRunAction(runAction), fEdep(0.) {} //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... fpEventAction::~fpEventAction() {} //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... void fpEventAction::BeginOfEventAction(const G4Event* event) { fEdep = 0.; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... void fpEventAction::EndOfEventAction(const G4Event*event) { // accumulate statistics in run action fRunAction->Get_Event_Energy(fEdep); // Get Energy Deposit in one Event } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......