Issue with Manually Adding Levels to PhotonEvaporation File

I am trying to simulate neutrons interacting with a NaI detector with version 10.07.00. In order to model neutron capture properly with this material, I have gone into the PhotonEvaporation5.7 data file that contains the level and gamma ray information for de-exciting the residual nucleus after capture (if the PhotonEvaporation model is activated) and manually added levels for Na24 and I128 (the capture products in NaI). It seems that there is a hardcoded limit to the number of levels that one of these files can have (632) in the code which parses the information from these files. There is a section of the code that can resize the vectors that hold the information, but from what I can see that bit of code will never be active given the hardcoded value of 0 for the number of levels when the CreateLevelManager function is called. I have included some bits of the code with illustrations to highlight the issue. I need to have more than 632 levels in my files, so do I just need to change the hardcoded value or am I missing some other aspect of the code?

PhotonEvaporation_Issue.pdf (478.4 KB)