Hello there!
The geometry I try to create is following:
50*50 voxels, every voxel has two sub-voxel: bottom and top (set as a detector). Every bottom sub-voxel has its own height. But the detector (top sub-voxel) is same in size. So the code likes:
1 create one detector (physical and logical volume)
2 loop 50*50 to create bottom-voxels (different height, physical and logical volume)
3 placement detector on top the 2500 bottom-voxels
The problems I can’t solve for now:
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the sub-voxels are overlap, the overlap value is xxx fm. The voxel size in km. Is it OK for simulation?
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I use scorer to get some statistics for top- and bottom-voxels. I use the realWorldLogVol top-voxel, realWorldLogVol bottom-voxel. But the top-voxel has 2500 lines, the bottom-voxel has only ONE line. I can’t figure out why this happened.
Please help me, thank you guys!
I am using PVPlacement to
Geant4 Version:11.4.0
Operating System:win11
Compiler/Version:vs2022
CMake Version:3.30