-- Looking for IceConnectionNumber in ICE - not found

Please fill out the following information to help in answering your question, and also see tips for posting code snippets

_Geant4 Version:_geant4-v11.1.0
_Operating System:_macOS Monterey
_Compiler/Version:_Apple clang version 14.0.0 (clang-1400.0.29.202)
Homebrew clang version 16.0.0;
javac 11.0.2;
Python 3.7.1;
node v19.8.1;

I searched for the reason why" – Looking for IceConnectionNumber in ICE - not found"
But seems, nobody gets this, so I come here to ask help. thank you.

=========
– The C compiler identification is AppleClang 14.0.0.14000029

– The CXX compiler identification is AppleClang 14.0.0.14000029

– Detecting C compiler ABI info

– Detecting C compiler ABI info - done

– Check for working C compiler: /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/cc - skipped

– Detecting C compile features

– Detecting C compile features - done

– Detecting CXX compiler ABI info

^C

(base) wangyingdeMacBook-Pro-6585:build wangying$ cmake …

– The C compiler identification is AppleClang 14.0.0.14000029

– The CXX compiler identification is AppleClang 14.0.0.14000029

– Detecting C compiler ABI info

– Detecting C compiler ABI info - done

– Check for working C compiler: /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/cc - skipped

– Detecting C compile features

– Detecting C compile features - done

– Detecting CXX compiler ABI info

– Detecting CXX compiler ABI info - done

– Check for working CXX compiler: /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/c++ - skipped

– Detecting CXX compile features

– Detecting CXX compile features - done

– Found EXPAT: /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX13.1.sdk/usr/lib/libexpat.tbd (found suitable version “2.4.8”, minimum required is “2.4.8”)

– Performing Test CMAKE_HAVE_LIBC_PTHREAD

– Performing Test CMAKE_HAVE_LIBC_PTHREAD - Success

– Found Threads: TRUE

– Found X11: /usr/local/include

– Looking for XOpenDisplay in /usr/local/lib/libX11.dylib;/usr/local/lib/libXext.dylib

– Looking for XOpenDisplay in /usr/local/lib/libX11.dylib;/usr/local/lib/libXext.dylib - found

– Looking for gethostbyname

– Looking for gethostbyname - found

– Looking for connect

– Looking for connect - found

– Looking for remove

– Looking for remove - found

– Looking for shmat

– Looking for shmat - found

– Looking for IceConnectionNumber in ICE

– Looking for IceConnectionNumber in ICE - not found

– Found OpenGL: /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX13.1.sdk/System/Library/Frameworks/OpenGL.framework

– Found Geant4: /Users/wangying/geant4/geant4-v11.1.0-install/lib/cmake/Geant4/Geant4Config.cmake (found version “11.1.0”)

– Configuring done (4.8s)

– Generating done (0.0s)

– Build files have been written to: /Users/wangying/geant4/geant4-v11.1.0/examples/basic/B1/build


I don’t think this is an error - CMake is just checking for a feature and, not finding it, will adapt the build as required. Have you tried running the build after this to see what happens?

I tried to run example B1. It was working, with no errors. So I guess it is fine. Just see others all found it.
Thank you for your explanation.