When Qt is used for visualization in Windows, should OpenGL_Win32 be also turned on in the build options?
That option isn’t a requirement as the two drivers are independent. There’s no harm in enabling both.
Thank you for the explanation.
When Qt is used for visualization in Windows, should OpenGL_Win32 be also turned on in the build options?
That option isn’t a requirement as the two drivers are independent. There’s no harm in enabling both.
Thank you for the explanation.